Chris Dalton
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Surge

By Fly to the Moon

Academic Team Project
Aug 2018 - April 2019
Engine: Custom
Team Size: 10
Platform: PC
View/Download on DigiPen Game Gallery

Creative Director / Lead Designer

Creative Director
  • Established a vision for the game with a team of others
  • Created the design pillars for the game that would guide the team going forward
  • Oversaw aspects of the game as they were created to make sure they fit within the pillars and planned feel of the game
  • Guided the team to completion following our vision for the game
  • Designed an entirely diegetic UI system for the game, and reinforced it with visual UI elements
  • Planned the various different mechanics of the game with the team, ensuring they fit within the pillars
Level Designer
  • Planned out and sketched the different levels for the game 
  • Created standards for jump height and speed, to establish a difficulty key to aid in future design
  • Tested each new level of the game to make sure each fit the design pillars of the game
  • Extensively tested both maps and mechanics of the game, iterating upon everything based on what was learned
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Feel free to contact me with questions or job inquiries. 


Email

[email protected]

Resume Game Design

cdalton_resume_systemsdesign_2024.pdf
File Size: 230 kb
File Type: pdf
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